﻿package mortal.game.net.command.player
{
    import Framework.MQ.*;
    import Message.Game.*;
    import mortal.game.cache.*;
    import mortal.game.mvc.*;
    import mortal.game.net.broadCast.*;
    import mortal.mvc.core.*;

    public class IssmCommand extends BroadCastCall
    {

        public function IssmCommand(param1:Object)
        {
            super(param1);
            return;
        }// end function

        override public function call(param1:MessageBlock) : void
        {
            var _loc_2:* = param1.messageBase as SIssmMsg;
            Cache.instance.role.playerInfo.issm = _loc_2.issm;
            NetDispatcher.dispatchCmd(ServerCommand.IssmUpdate, _loc_2);
            return;
        }// end function

    }
}
